High School Blender 3d Course -
This course has been created to meet the focus on the basic skills development that high school students will require to explore the world of 3D animation. The course is built on the use materials covered by the Creative Commons Attribution-Noncommercial-Share Alike 2.5 License, the open source freeware program Blender covered by the GNU General Public License and maintained by the Blender Foundation that can be downloaded free of charge from www.blender.org, and tutorials that have been created by varous blender users. The tutorials have been modified in some cases to better suit the learning style of the students but at all times full recognition will be given to the original author.
- BlenderCourse for Blender v2.42a Manual (45 page document)by Bas van Dijk (v0.2.2 - November 2006) - pdf document
- Contents (each course has a project assigned)
- Course 1 - Mesh and Editing I
- Meshes and Vertics
- Views and Axes
- Course II - Mesh and Editing II
- Blender Basics Second Edition (Version 2.42a) Classroom Tutorial Book by James Chronister
- pdf document (each chapter has an assignment component)
- Part A
- Blender Interface
- Working with Windows
- Creating and Editing Objects
- Lighting and Cameras
- Part B
- Materials and Textures
- Setting Up a World
- Render Window Basics
- Ray Tracing
- Armature Basics
- Adding 3D Text
- Nerbs and Meta Shape Basics
- Particle System and Interaction
- Part C
- Child - Parent relationships
- Working with Constraints
- Relative Vertex Keys
- Soft Bodies
- Creating Springs, Screws, Gears
- Game Engine Basics
- Video Sequence Editor
- Tutorials - this link is to the procedural tutorial by the original author with some modifications to make it more user friendly for high school students.
- Summary Notes - this link is to a summary of the key Blender concepts that are presented in each of the tutorials.
- Images - this link to select images that may be used in a tutorial (to save an image: "Control (Right) + Click"
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 2.5 License.