- to create a video clip of an animating model
- to study movement, sequencing and time
- to examine basic geometric and spatial concepts
The Students Will:
- understand the concept of order by sequencing a series of events
- describe the position of an object in relation to another object
- describe the geometric shapes that are used in their construction
- write a brief description of a story idea, characters and plot
- create a 2 dimensional illustration of their model(s)
- create a 3 dimensional model(s) from an illustration
- work co-operatively in small groups defining individual responsibilities
- design and manipulate plasticine materials
- create frames using a digital camera
- create a video clip
- use a set of criteria for evaluation of their claymation
- pencil, paper, thin wire,poster board, colored markers, miniature
- eMac and digital camera
- Students will either work indivdually or divide divide into groups of 2
- 3 students and brainstorm ideas for a story. It is recommended that the
characters (people, animals, or objects) of the story be such that they can
be easily turned into a three dimensional figure. Each student will be responsible
for the design of their own character.
- Students will write a brief description of their story idea, the characters
involved and the plot
- Students will write a script that in detail describes what the activity
of each of the characters.
- Each student will design, on paper, their own character. Divide a sheet
of paper into four quadrants.
- the upper left quadrant will be used to draw a front view
- the upper right quadrant will be used to to draw the right side view
- the lower left quadrant will be used to draw the left side view
- the lower right quadrant will be used to draw the back view.
- Students will create a storyboard (similar to a cartoon strip) in which
the claymation story is drawn frame by frame.
- Students will create three dimensional interpretations of their drawings
out of plasticine. It is at this time that students should make reference
to the actual geometric forms in their construction and analyze how their
shapes would relate to each other as their character moves. In addition, students
- envision the back and the sides of their designed character because of the
motions(flipping, turning) it will make during the animation.
- Students will create backgrounds/sets for their story.The background could
be a photo, a drawing. or a photo collage or it could be a set which could
include miniatures such as trees, cars, or buildings.
- Students will create a title/credit page.
- Students will create a grid on which the background and miniatures will
- Students will use the grid to identify the original position their characters
and their subsequent positions as they move during the animation. This is
critical because each character must be removed from the set each time it
demonstrates some action and then replaced so that the next frame may be shot
using the digital camera.
- Students must decide on an action and break it down into its basic
parts. Before taking any pictures students should do a dry run during which
either using their model or having themselves act out the characters
intended movements frame by frame or in slow motion so they can
feel and understand the movement as it is broken down into its constituent
- Students will chose a position for the camera such that the entire background
or set is in view. This position will be marked so that the camera can be
place din the exact position each time a picture is to be taken.
- Students will take a picture, move their models slightly and take another
image. This process will continue until your story is complete.Students will
take a minimum of twenty images which will yield about six seconds of animation.
If students wish they can take asmany clips as they feel are necessary.
- Students will now use iMovie to create
their video clip.